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Tuesday 21 April 2009

When the Going Gets Tough

I for one have been supremely satisfied with the new raid content that has landed with 3.1. Since wrath launched all those months ago everyone within the warcraft community has been waiting for some new, exciting, and most importantly, challenging raid content, and that is most certainly what we have received.

For those people that are bemoaning the content as over-buffed, pull your thumbs out of your arse and do some fricking work!

Before this patch was launched, we were blessed (if you want to call it that) with some real cake walk content, which has had a significant effect on how we now approach raiding, and not for the better.

We (collectively) have become arrogant, lazy and impatient, and rather than becoming excited by every kill, we criticise every wipe.

I recall a time not so long ago, where every kill was an achievement, a badge of honor you could wear proudly amongst you piers, and its about time those times returned.

For the record, by guild have only managed to clear the first encounter in Ulduar thus far, but we are not down heartened and we are not calling for the content to be nerfed! We are calling for a time where you gave 110% on every encounter, wasted every pot and every cooldown you had to ensure the raid success.

Warcraft is not all about easy kills and new gear! For some it is the excitement of seeing new content and knowing that they worked hard to achieve new goals! This is why I still play, it might also be why I came back, but the exhilaration of succeeding in an new encounter for the first time outweighs any ingame cost to you or your guild!

So next time your raid wipes, don’t be disheartend! Release, Rez, and try Again! And when you succeed! Celebrate!!! That first kill only comes around once!!

~Cav~